Docs / 02

Fronts

Fort Gainz is the only safe ground. Every front past it is a new map with tougher enemies and better loot. Open the war map with M to deploy.

FrontTierThreatMission
Fort GainzSafeNone—
The OutskirtsFront 1LowClear the outskirts: take down 6 scavengers.
Rust YardFront 2MediumGround the drones: down 5 scrap drones.
Dead CityFront 3MediumSilence the towers: take out 4 snipers.
Tank LineFront 4HighBreak the line: knock out 3 light tanks.
The Black SiteRaidHighClear the site: secure 4 rooms.
The CitadelFront 5Very highTopple the Citadel: defeat a world boss.

Fort Gainz · Safe

The only safe ground. Armory, gym, workshop and the black market. No shooting allowed.

Enemies. None. Nobody can hurt you inside the walls.

Tip. Check your loadout and train at the gym before you deploy.

The Outskirts · Front 1

Burned farms, feral dogs and scavengers. Your first loot.

Enemies. Feral dogs in packs, scavengers around the farmhouses.

Mission. Clear the outskirts: take down 6 scavengers.

Tip. Dogs rush you. Back up while you shoot and let the Shotgun Blast catch the pack.

Rust Yard · Front 2

Raiders and scrap drones hide among wrecked trucks.

Enemies. Raiders behind cover, scrap drones that fly over it.

Mission. Ground the drones: down 5 scrap drones.

Tip. Drones ignore cover. Keep moving and shoot them first.

Dead City · Front 3

Snipers in the towers, rifle squads in the streets. Smoke everywhere.

Enemies. Riflemen in squads of three, snipers on the rooftops.

Mission. Silence the towers: take out 4 snipers.

Tip. A red laser means a sniper is aiming. Roll out of it.

Tank Line · Front 4

Armored columns roll through the trenches. Bring explosives.

Enemies. Flamers on foot, light tanks on the roads.

Mission. Break the line: knock out 3 light tanks.

Tip. Frag Grenades and Airstrike do full damage to tanks. Rifles barely scratch them.

The Black Site · Raid

An underground lab. Shock troopers in tight halls. Squad up.

Enemies. Packs of shock troopers, room after room.

Mission. Clear the site: secure 4 rooms.

Tip. Fights are close. Flex to pull the pack onto you, then Shotgun Blast.

The Citadel · Front 5

The last fortress. Two world bosses. Do not come alone.

Enemies. Shock troopers, light tanks and two world bosses: the Iron Colonel and the Mammoth.

Mission. Topple the Citadel: defeat a world boss.

Tip. Clear the tanks first so they do not join the boss fight.